Source

eventQueue.js

/**
 * Event Queue is simply a priority Queue, basic implementation O(n^2).
 * @category eventQueue
 */
export default class EventQueue {
    constructor(size) {
        this.size = size;
        this.queue = new Array(size);
        this.frontIndex = 0;
        this.time = 0;
    }

    /**
    * @param {CircuitElement} obj - the elemnt to be added
    * @param {number} delay - the delay in adding an object to queue
    */
    add(obj, delay) {
        if (obj.queueProperties.inQueue) {
            obj.queueProperties.time = this.time + (delay || obj.propagationDelay);
            let i = obj.queueProperties.index;
            while (i > 0 && obj.queueProperties.time > this.queue[i - 1].queueProperties.time) {
                this.swap(i, i - 1);
                i--;
            }
            i = obj.queueProperties.index;
            while (i < this.frontIndex - 1 && obj.queueProperties.time < this.queue[i + 1].queueProperties.time) {
                this.swap(i, i + 1);
                i++;
            }
            return;
        }

        if (this.frontIndex == this.size) throw 'EventQueue size exceeded';
        this.queue[this.frontIndex] = obj;
        // obj.queueProperties.time=obj.propagationDelay;
        obj.queueProperties.time = this.time + (delay || obj.propagationDelay);
        obj.queueProperties.index = this.frontIndex;
        this.frontIndex++;
        obj.queueProperties.inQueue = true;
        let i = obj.queueProperties.index;
        while (i > 0 && obj.queueProperties.time > this.queue[i - 1].queueProperties.time) {
            this.swap(i, i - 1);
            i--;
        }
    }

    /**
    * To add without any delay.
    * @param {CircuitElement} obj - the object to be added
    */
    addImmediate(obj) {
        this.queue[this.frontIndex] = obj;
        obj.queueProperties.time = this.time;
        obj.queueProperties.index = this.frontIndex;
        obj.queueProperties.inQueue = true;
        this.frontIndex++;
    }

    /**
    * Function to swap two objects in queue.
    * @param {number} v1
    * @param {number} v2
    */
    swap(v1, v2) {
        const obj1 = this.queue[v1];
        obj1.queueProperties.index = v2;

        const obj2 = this.queue[v2];
        obj2.queueProperties.index = v1;

        this.queue[v1] = obj2;
        this.queue[v2] = obj1;
    }

    /**
    * function to pop element from queue.
    */
    pop() {
        if (this.isEmpty()) throw 'Queue Empty';

        this.frontIndex--;
        const obj = this.queue[this.frontIndex];
        this.time = obj.queueProperties.time;
        obj.queueProperties.inQueue = false;
        return obj;
    }

    /**
     * function to reset queue.
     */
    reset() {
        for (let i = 0; i < this.frontIndex; i++) this.queue[i].queueProperties.inQueue = false;
        this.time = 0;
        this.frontIndex = 0;
    }

    /**
    * function to check if empty queue.
    */
    isEmpty() {
        return this.frontIndex == 0;
    }
}