/* eslint-disable no-bitwise */
import CircuitElement from '../circuitElement';
import Node, { findNode } from '../node';
import simulationArea from '../simulationArea';
/**
* @class
* verilogPower
* @extends CircuitElement
* @param {number} x - x coordinate of element.
* @param {number} y - y coordinate of element.
* @param {Scope=} scope - Cirucit on which element is drawn
* @param {string=} dir - direction of element
* @param {number=} bitWidth - bit width per node. modules
* @category modules
*/
export default class verilogPower extends CircuitElement {
constructor(x, y, scope = globalScope, dir = 'RIGHT', bitWidth = 1, outputBitWidth = 1) {
super(x, y, scope, dir, bitWidth);
/* this is done in this.baseSetup() now
this.scope['verilogPower'].push(this);
*/
this.setDimensions(20, 20);
this.outputBitWidth = outputBitWidth;
this.inpA = new Node(-20, -10, 0, this, this.bitWidth, 'A');
this.inpB = new Node(-20, 0, 0, this, this.bitWidth, 'B');
this.answer = new Node(20, 0, 1, this, this.outputBitWidth, 'Answer');
}
/**
* @memberof verilogPower
* fn to create save Json Data of object
* @return {JSON}
*/
customSave() {
const data = {
constructorParamaters: [this.direction, this.bitWidth, this.outputBitWidth],
nodes: {
inpA: findNode(this.inpA),
inpB: findNode(this.inpB),
answer: findNode(this.answer),
},
};
return data;
}
/**
* @memberof verilogPower
* Checks if the element is resolvable
* @return {boolean}
*/
isResolvable() {
return this.inpA.value !== undefined && this.inpB.value !== undefined;
}
/**
* @memberof verilogPower
* function to change bitwidth of the element
* @param {number} bitWidth - new bitwidth
*/
newBitWidth(bitWidth) {
this.bitWidth = bitWidth;
this.inpA.bitWidth = bitWidth;
this.inpB.bitWidth = bitWidth;
this.answer.bitWidth = bitWidth;
}
/**
* @memberof verilogPower
* resolve output values based on inputData
*/
resolve() {
if (this.isResolvable() === false) {
return;
}
const answer = Math.pow(this.inpA.value, this.inpB.value);
this.answer.value = ((answer) << (32 - this.outputBitWidth)) >>> (32 - this.outputBitWidth);
simulationArea.simulationQueue.add(this.answer);
this.setOutputsUpstream(true);
}
}
/**
* @memberof verilogPower
* Help Tip
* @type {string}
* @category modules
*/
verilogPower.prototype.tooltipText = 'verilogPower ToolTip : Performs addition of numbers.';
verilogPower.prototype.helplink = 'https://docs.circuitverse.org/#/miscellaneous?id=verilogPower';
verilogPower.prototype.objectType = 'verilogPower';
Source