import { scheduleUpdate, play, updateCanvasSet } from './engine';
import simulationArea from './simulationArea';
/**
* a global function as a helper for simulationArea.changeClockEnable
* @category sequential
*/
export function changeClockEnable(val) {
simulationArea.clockEnabled = val;
}
/**
* WIP function defined and used
* @param {number} n
* @category sequential
*/
export function runTest(n = 10) {
var t = new Date().getTime();
for (var i = 0; i < n; i++) { clockTick(); }
updateCanvasSet(true);
play();
scheduleUpdate();
}
Source