Source

testbench/ForceGate.js

import CircuitElement from '../circuitElement';
import Node, { findNode } from '../node';
import simulationArea from '../simulationArea';
import { fillText4 } from '../canvasApi';
/**
 * @class
 * ForceGate
 * @extends CircuitElement
 * @param {number} x - x coordinate of element.
 * @param {number} y - y coordinate of element.
 * @param {Scope=} scope - Cirucit on which element is drawn
 * @param {string=} dir - direction of element
 * @param {number=} bitWidth - bit width per node.
 * @category testbench
 */
export default class ForceGate extends CircuitElement {
    constructor(x, y, scope = globalScope, dir = 'RIGHT', bitWidth = 1) {
        super(x, y, scope, dir, bitWidth);
        this.setDimensions(20, 10);
        this.objectType = 'ForceGate';
        this.scope.ForceGate.push(this);
        this.inp1 = new Node(-20, 0, 0, this);
        this.inp2 = new Node(0, 0, 0, this);
        this.output1 = new Node(20, 0, 1, this);
    }

    /**
     * @memberof ForceGate
     * Checks if the element is resolvable
     * @return {boolean}
     */
    isResolvable() {
        return (this.inp1.value !== undefined || this.inp2.value !== undefined);
    }

    /**
     * @memberof ForceGate
     * fn to create save Json Data of object
     * @return {JSON}
     */
    customSave() {
        const data = {
            constructorParamaters: [this.direction, this.bitWidth],
            nodes: {
                output1: findNode(this.output1),
                inp1: findNode(this.inp1),
                inp2: findNode(this.inp2),
            },
        };
        return data;
    }

    /**
     * @memberof ForceGate
     * resolve output values based on inputData
     */
    resolve() {
        if (this.inp2.value !== undefined) { this.output1.value = this.inp2.value; } else { this.output1.value = this.inp1.value; }
        simulationArea.simulationQueue.add(this.output1);
    }

    /**
     * @memberof ForceGate
     * function to draw element
     */
    customDraw() {
        var ctx = simulationArea.context;
        const xx = this.x;
        const yy = this.y;

        ctx.beginPath();
        ctx.fillStyle = 'Black';
        ctx.textAlign = 'center';

        fillText4(ctx, 'I', -10, 0, xx, yy, this.direction, 10);
        fillText4(ctx, 'O', 10, 0, xx, yy, this.direction, 10);
        ctx.fill();
    }
}

/**
 * @memberof ForceGate
 * Help Tip
 * @type {string}
 * @category testbench
 */
ForceGate.prototype.tooltipText = 'Force Gate ToolTip : ForceGate Selected.';
ForceGate.prototype.objectType = 'ForceGate';